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SKYRIM E3 Gameplay Trailer -Dream RPG CHECK THIS OUT!!!

I heard about a quest were you can destroy a windmill and ruin a towns economy. This reminds me of fallouts megaton town outcomes and Fable 2's economy system, I hope itll be good.

Apparently NPC actions arent just mere animations to show them doing a job either. For example when a Blacksmith finishes making his sword you have been watching him work on it is added to his inventory. If you kill said blacksmith then the town might have a weapon shortage when a roaming Dragon comes to attack etc apparently too.

Zarkes said:
Caves have random generated enemies based on your quest style fighting and level so every cave is random until you enter it, after that the cave is fixed to that forever so each play will be pretty different.

They touched briefly on the levelling in the interview i watched and they said that the levelling system was closer to Fallout 3's than Oblivions. Some areas will contain higher level enemies than others but other details are vague and i hope there isnt the same level scaling as Oblivion.

Zarkes said:
There are also jobs too to earn gold, Im hoping it will be better than Fable in that like blacksmithing you can sell or keep the weapons you make.

Would be a good idea to make a job a deeper experience and more than just making some gold. Also not just some QTE style mini game like Fable that felt more like you were playing a slot machine.

Zarkes said:
Its going to be pretty badass Ive been waiting for a game like this for along time. We kept hearing about amazing games like Milo and Fable 2 rumors and such but this looks like its really going to come through and breach the gap.

Yeah im hoping it becomes one of the most complete RPG's ever and if they have truly listened to fan feedback it could happen.
 
The leveling system goes like this, you dont create classes anymore you just start out as a noob character undefined. What you do helps you level up, when you level you can level up any random skill, once you reach a milestone you can pick a perq and there are different perqs to choose from aswell. You basically have a map of the stars you 'learn' from by 'reading'. Its supposed to be like a branching out type thing so you can really customize. You never stop leveling up but after level 50 it becomes significantly harder too.

They scrapped the scroll lists and every item in game has a 3d icon of itself.

One trick of the Radiant AI is say your standing there and you drop a useless item on the ground that you dont want anymore, if someone is around and he likes you he will pick it up and ask you if you dropped it on accident. If he doesnt like you then he will quickly come over and steal it off the ground so it encourages you to be less careless.

If you kill a shopkeeper his family member will take over the shop.

MMmmm I really wanna to see a good trailer on it to see how much they say is really the game or the polish. If it is everything we're hearing about in the race of RPG's Skyrim will be the equivalent of a catapult.
 
I think they have already accomplished this yes?

From the looks of it at the moment yes but depends if everything comes together in the final product and all the new things they are trying succeed.


The leveling system goes like this, you dont create classes anymore you just start out as a noob character undefined. What you do helps you level up, when you level you can level up any random skill, once you reach a milestone you can pick a perq and there are different perqs to choose from aswell. You basically have a map of the stars you 'learn' from by 'reading'. Its supposed to be like a branching out type thing so you can really customize. You never stop leveling up but after level 50 it becomes significantly harder too.

Its the levelling of the enemies and world around you im more interested it. The level scaling in Oblivion was the thing most criticised about the game and one of the only main negative points.
 
If it is everything we're hearing about in the race of RPG's Skyrim will be the equivalent of a catapult.

More like a sniper rifle.


and @drakan I meant with their previous games
 
Its the levelling of the enemies and world around you im more interested it. The level scaling in Oblivion was the thing most criticised about the game and one of the only main negative points.
Yes it was very easy to take advantage of, if you simply never slept you would have high skills and all your enemies weak same vice versa.

I only know that enemies spawn in caves based at the level you were when you first entered the cave.

Will this game come out on Pc? I just wish I could get a contruction set app/expansion for an Elderscrolls game on the 360, even if it wasnt the real deal .
 
Yes it was very easy to take advantage of, if you simply never slept you would have high skills and all your enemies weak same vice versa.

I only know that enemies spawn in caves based at the level you were when you first entered the cave.

Will this game come out on Pc? I just wish I could get a contruction set app/expansion for an Elderscrolls game on the 360, even if it wasnt the real deal .

Skyrim is being made for 360.PS3 and PC and most the versions people have played so far at E3 etc have been the PC version so people are looking forward to modding for it. Bethesda are going to make it as moddable as Oblivion apparently according to interviews. Console modding is limited and always will be.
 
Someday when I got that much doe to throw away im gunna get an alienware laptop. I can already imagine the kinds of mods that will come up, if there isnt a dragon mount there will be, oh maybe dragon mount vs dragons thatd be tight.
 
Someday when I got that much doe to throw away im gunna get an alienware laptop. I can already imagine the kinds of mods that will come up, if there isnt a dragon mount there will be, oh maybe dragon mount vs dragons thatd be tight.

I bet thats one of the first things modders try to do or something with the Dragons at least.
 
I wanna mod one to breath lightning if there isn't already one and put him in as a super boss dragon with a bunch of very weak, small dragons to fly around him. have to give him his own area though...... I did a similar thing with fallout 3 where I gave a player a notification to go to a vault I made and find a chamber with a treasure guarded by a giant super mutant, one that puts behemoths to shame, he had a few low health behemoths and normals around him and it was set up so they couldn't swarm you, with narrow hallways that got bigger. I wish I coulda done a gears of war/fable2/3 esque notification cutscene though. that woulda been cool. I never released it though, as I felt without certain things it just wasn't good enough.
 
I can't wait for this game... Still got to finish Oblivion. :P
 
I wanna mod one to breath lightning if there isn't already one and put him in as a super boss dragon with a bunch of very weak, small dragons to fly around him. have to give him his own area though...... I did a similar thing with fallout 3 where I gave a player a notification to go to a vault I made and find a chamber with a treasure guarded by a giant super mutant, one that puts behemoths to shame, he had a few low health behemoths and normals around him and it was set up so they couldn't swarm you, with narrow hallways that got bigger. I wish I coulda done a gears of war/fable2/3 esque notification cutscene though. that woulda been cool. I never released it though, as I felt without certain things it just wasn't good enough.

Well they have one that breathes Fire (obviously) and one that breathes Ice from what ive seen so they may well have some for the other elements.

I can't wait for this game... Still got to finish Oblivion. :P

Me too, 25 hours in so far and barely scratched the surface. Might have to keep playing it whenever i have any spare time to be finished with it before Skyrim. :lol:
 
I thought Oblivion was huge. I actually dont know if I should buy this one. Ill see where Im at by November.
 
Well, I think Ill mention a wishlist.
Armour and clothes in overabundance of varying variety.
Behemoth bosses.
Ultra difficult quests or treasure runs to get rare or valuable loot.
I can already tell great magic system.
At some point some dragons can speak english so somewhere have some dialogue with a dragon hopefully with the storyline.
Dragonmount or any mounts something mythical or cool besides a horse.
Economy job town sidequest stuff like Fable 2 only much more intricate and game affective.


Gosh this game is going to be amazing really really great I can tell. Does anyone know of a demo release or anything before 11.11.11?
 
At some point some dragons can speak english so somewhere have some dialogue with a dragon hopefully with the storyline.

They have already confirmed that because you are a DragonBorn you can understand them and there will be some interaction besides the random encounters with them, they just havent given details.
 
Two worlds looked like a rip off of Elder scrolls.
 
I never got to play looked good though.
 
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