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Big changes are coming in the Star Citizen Alpha 2.0 release
The "flashiest" feature in alpha 2.0 are the new flight modes, which will selectively modify ship behaviors in order to better suit particular situations. For instance, ships will launch in Precision mode, which reduces top speed and scales back acceleration in exchange for finer and easier maneuvering, while Cruise mode is the exact opposite: "Velocity at the expense of control," as Cloud Imperium Games explained in yesterday's update. The third mode, SCM [Space Combat Maneuvering] appears quite similar to the current Arena Commander flight model, but now calculates maximum velocity dynamically as a function of force and mass in order to optimize each ship's performance in a fight.
Star Citizen Alpha 2 0 Flight Model Introduction
The "flashiest" feature in alpha 2.0 are the new flight modes, which will selectively modify ship behaviors in order to better suit particular situations. For instance, ships will launch in Precision mode, which reduces top speed and scales back acceleration in exchange for finer and easier maneuvering, while Cruise mode is the exact opposite: "Velocity at the expense of control," as Cloud Imperium Games explained in yesterday's update. The third mode, SCM [Space Combat Maneuvering] appears quite similar to the current Arena Commander flight model, but now calculates maximum velocity dynamically as a function of force and mass in order to optimize each ship's performance in a fight.
Star Citizen Alpha 2 0 Flight Model Introduction