Alright so basically, we all have that video game we want to see happen.
I figured, lets share that stuff around with each other for fun.
So I want you here to name that video game you want to see and explain it.
Name Concepts and mechanics and other stuff about it.
If it is really long, like mine, just keep it in a spoiler tag with a title.
Ninja Game
I figured, lets share that stuff around with each other for fun.
So I want you here to name that video game you want to see and explain it.
Name Concepts and mechanics and other stuff about it.
If it is really long, like mine, just keep it in a spoiler tag with a title.
Ninja Game
Video game idea **** 1/2/11
Ninja video game
Game stuff:
Clothing-
Affects Blending in.
Either through camouflage
or disguises
Clothes bought from store
or obtained through Missions/Quests
Differen't areas carry different clothes
Different clothing have different
carrying capacity for items
Stealing-
Through pickpocketing before missions
during missions w/ disguise
or looting safes etc.
Items-
Weapons-
Obtained from stores or
missions/quests
Adds to disguise
and camouflage
Tools-
Obtained through missions/quests
or stores.
Can add to Camouflage and disguise
Enemy Contact-
One hit kill rewards for stealth
(Most Bosses unnafected)
Can steal outfit for duration of mission
Can loot for items
Hide body to prevent alertion or
make visible to lure
One hit kill reward for perfect combos
(Boss unaffected)
Disguise is lost when detected.
(only for NPCs that have seen)
Other NPCs are alerted
Battle is simple, attack or run away
After running away NPCs are on alert
Alert-
Different Levels
Reset every mission
Can't be lowered during mission
Missions-
Types-
Assassination-
Kill one specific target
Some missions will fail of other NPCs are killed
Sometimes target will be unknown
Gather Information in determining target
(From base knowledge and asking NPCs)
Can kill target through accident to prevent Alert
Elimination-
Eliminate a certain group of NPCs.
Just the group not necessarily other kinds of NPCs
Targets may be blended in area and/or in diguise
Gather info in determining targets
(From Base Knowledge and NPCs)
Stealing-
Steal certain Items/Documents
Could be hid someplace or carried by NPC.
Gather info on where/who the item is with
Interrogate-
Corner target into secluded zone
Begin Interrogation
May have to knockout enemy with items
and carry into secluded zone,
or lure with items
Kidnap-
Similar to Stealing and Interrogate
A partner follows you in this mission
Partner Dies = Mission Fails
Target Dies = Mission Fails
Knockout enemy and carry him with partner to exit
Either Carry target or give to partner
Inspired by Tenchu Series, Hitman Series, Assassins Creed Series, And Metal Gear Solid Series
Ninja video game
Game stuff:
Clothing-
Affects Blending in.
Either through camouflage
or disguises
Clothes bought from store
or obtained through Missions/Quests
Differen't areas carry different clothes
Different clothing have different
carrying capacity for items
Stealing-
Through pickpocketing before missions
during missions w/ disguise
or looting safes etc.
Items-
Weapons-
Obtained from stores or
missions/quests
Adds to disguise
and camouflage
Tools-
Obtained through missions/quests
or stores.
Can add to Camouflage and disguise
Enemy Contact-
One hit kill rewards for stealth
(Most Bosses unnafected)
Can steal outfit for duration of mission
Can loot for items
Hide body to prevent alertion or
make visible to lure
One hit kill reward for perfect combos
(Boss unaffected)
Disguise is lost when detected.
(only for NPCs that have seen)
Other NPCs are alerted
Battle is simple, attack or run away
After running away NPCs are on alert
Alert-
Different Levels
Reset every mission
Can't be lowered during mission
Missions-
Types-
Assassination-
Kill one specific target
Some missions will fail of other NPCs are killed
Sometimes target will be unknown
Gather Information in determining target
(From base knowledge and asking NPCs)
Can kill target through accident to prevent Alert
Elimination-
Eliminate a certain group of NPCs.
Just the group not necessarily other kinds of NPCs
Targets may be blended in area and/or in diguise
Gather info in determining targets
(From Base Knowledge and NPCs)
Stealing-
Steal certain Items/Documents
Could be hid someplace or carried by NPC.
Gather info on where/who the item is with
Interrogate-
Corner target into secluded zone
Begin Interrogation
May have to knockout enemy with items
and carry into secluded zone,
or lure with items
Kidnap-
Similar to Stealing and Interrogate
A partner follows you in this mission
Partner Dies = Mission Fails
Target Dies = Mission Fails
Knockout enemy and carry him with partner to exit
Either Carry target or give to partner
Inspired by Tenchu Series, Hitman Series, Assassins Creed Series, And Metal Gear Solid Series