Hhate
Black Dagger Brother
- Joined
- Oct 12, 2010
- Messages
- 261
- Reaction score
- 16
- Points
- 50
- Age
- 34
Ok, we still have Hobbes, and in Fable I/TLC it is stated that hobbes are children of whom have had their souls devoured by Dark Nymphs, yet we see no Nymphs at all in Fable II or III....
Now, one of my very favorite monsters in the Fable series were the Nymphs. I mean who didn't get that sense of dread when they heard the laughter of a Wood Nymph as you entered the forest especially at the earllier stages of the game.... I loved to leave just to come back and spawn these monsters because they were a monster that made you use all of your abilities not to mention the adorable sound they made when you finished them.
In Fable III we also saw the or rather didn't see the end of another beloved monster: The Troll. I loved fighting Trolls in both Fable I/TLC and II it actually took more than 10 seconds to kill it. I took it like a consolation in Fable II to the fact that there were no big boss battles but they are absent in Fable III my word to this is....FAIL!
And Finally one of the biggest dissapointment for me was the loss of Big Boss Battles! I miss having to think about what my opponent was doing, dodge rolling at just the right moment or it might be a fatal blow for my character or perhaps my opponent was invincible during certain attacks so I had to wait for a tiny window of time to get maybe just 1 or 2 attacks in, then roll away or risk being blown away by it's retaliation to my attacks
I mean who can beat that kind of sense of peral the feeling that 'I may be a hero but that does not mean there aren't bigger badder things out there waiting for me.'
I think that in trying to make the gamer feel "powerful" Lionhead lost sight of what makes a game fun: THE CHALLENGE
Now, one of my very favorite monsters in the Fable series were the Nymphs. I mean who didn't get that sense of dread when they heard the laughter of a Wood Nymph as you entered the forest especially at the earllier stages of the game.... I loved to leave just to come back and spawn these monsters because they were a monster that made you use all of your abilities not to mention the adorable sound they made when you finished them.
In Fable III we also saw the or rather didn't see the end of another beloved monster: The Troll. I loved fighting Trolls in both Fable I/TLC and II it actually took more than 10 seconds to kill it. I took it like a consolation in Fable II to the fact that there were no big boss battles but they are absent in Fable III my word to this is....FAIL!
And Finally one of the biggest dissapointment for me was the loss of Big Boss Battles! I miss having to think about what my opponent was doing, dodge rolling at just the right moment or it might be a fatal blow for my character or perhaps my opponent was invincible during certain attacks so I had to wait for a tiny window of time to get maybe just 1 or 2 attacks in, then roll away or risk being blown away by it's retaliation to my attacks
I mean who can beat that kind of sense of peral the feeling that 'I may be a hero but that does not mean there aren't bigger badder things out there waiting for me.'
I think that in trying to make the gamer feel "powerful" Lionhead lost sight of what makes a game fun: THE CHALLENGE