I was pretty annoyed when, in Fable II, the only regions that looked remotely similar were the Chamber of Fate (but nowhere else from the guild), and the Oakvale part of Wraithmarsh. Everywhere else is either a different physical location, or just completely different. Rationalising that it's been 500 years, things may have changed, old paths had been grown over, new ones sprung up, not to mention the fact that trying to recreate everything with a new engine would have been more difficult than just creating something new from scratch, I grudgingly accepted it.
Now, with the same engine (albeit a more advanced version), and with only 50 years passed, I was appalled to find out that they've done exactly the same thing. I can't accept the changes. Where have Oakfield, Westcliff and Bloodstone gone? Whole settlements rarely completely dissappear within the course of 50 years, let alone three. And what about all the seemingly ancient structures which seem to have just appeared? Brightwall Academy, the wall itself? Even more baffling is Bowerstone Castle. How does a building, which has apparantly been in continuous use since Fable II, become completely different?
The more I look at Fable as a series, the more I see them as three completely different games, with the exception of their titles. Had Fable's sequels any other connections besides Theresa and their titles, then they would have been much, much more enjoyable games. I used to love Fable, now I just see it as a joke.
P.S. And did they really name a region Mourningwood? Really?