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Why Fable II? Let's Look at Fable I/TLC

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tjbyrum1

That Asshole Son-of-a-Bitch
Feb 3, 2010
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I have noticed people comparing all sorts of things to Fable II when talking about Fable III. Sure, they look similar, and sure, they play similar, but why compare those two?

I thought Fable I had cool stuff in it, but quite a few was taken out and replaced with somewhat better stuff in III.

For Example:
--I liked the fishing aspect, though it could be improved on.
--I liked the idea of fist fighting, and the fist fighters gangs around Albion. Fun.
--I liked the idea of using Black and White buttons to draw your weapons.
--I liked the character model's at the time. Fable I and II's models are greatly differentiated, but Fable I's models captures that 'feel' of Fable I, and I believe if it was reworked with smoother graphics, and a bit enhanced, it could be assimilated into today's graphicness... or whatever.
--I liked the way you talked, pressing A to say Hey/Wave, then doing other stuff using the D-Pad. But I guess this doesn't count since we got the Touch Feature.
--I liked the Quick Select Idea.
--I liked the Mini-Map.

If it is marked out, it isn't happening. If it ain't marked out, I ain't sure.
 
I agree. Though Fable II was a great game, the one they really should be comparing it to is TLC.

But that's not as easy, considering that III was based off II's engine.
 
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