Re: Dragon Age: Origins
Dark Drakan;367303 said:
Thanks for all that info, the game actually arrived just so i might give it a go when ive got some time later today. Any more info anyone wants to add would be welcomed and repped accordingly.
Rouges & Warriors have finishing moves if you get the last hit on a big enemy (like an ogre), or if you score a critical on a regular enemy as the last hit (decapitations, driving your sword through the chest, etc). Your character is a mute, but you can choose their voice for when they battle (they'll just make little comments here and there).
I've chosen all 3 classes but only finished the game as an Elf Mage, you start off with basic spells but naturally as you level up more you'll have access to more powerful spells that you can also combine together, for example: Surrounding a group of enemies in a dome of lightning, drop a fire tornado on top of them, then summon an earthquake to stop them in their tracks.
Also, if you pick a Mage, Rogue, or Warrior class. You're not restricted to just casting spells or using weapons, you can eventually learn the abilities of other classes if your attributes reach a certain point (like 18, I think). Plus your companions can teach you special abilities if you're the right class. Choose your skills & abilities wisely as there is a level cap in the game, I think it caps at Lvl. 26 or something, but you'll never get to that level unless you do every single thing in the game as there isn't enough EXP to gain from the main quests to even get you past Lvl. 20.
Tsuyu said:
Are you familiar with classic Dungeons & Dragons (DnD) role-playing rules? The problem with Dragon Age is that it takes after DnD when it comes to classes, bar one exception: there is no Cleric class. The Cleric is a divine healer/buffer class. In Dragon Age they made the mistake of combining the Cleric class with the Wizard(or Sorcerer) class into the Mage class.
The Wizard/Sorcerer is a very powerful damage dealer/crowd-controller in DnD but is extremely fragile. However, add the survivability of a Cleric into the mix and you've got a character with basically no weakness.
No, I'm not familiar with it. DAO is the first game I've ever played of it's kind. However I am familiar with the roles of defensive spellcasters and offensive spellcasters, which is why I usually have a mage on the offense (Morrigan or myself) and a mage who does the healing, reviving, and other defensive tasks (Wynne). The mage class is unbalanced though, it's possible to beat Dragon Age as a lone traveling mage.. but nearly impossible as a Rouge & Warrior (even on Casual difficulty).