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Xeon
Guest
Re: Fable III improvements
- Bring back the mother effing white balvarine story
- Bring back the mother effing white balvarine story
Rheckameohs;322400 said:.
I think they should have three legendary weapons for each weapon type: one that's neutral, one that's evil, and one that's good. Obviously, using these weapons will affect your morality accordingly, and will most likely come with fitting augments, names, and appearances.
Zeratul;322778 said:and Oakvale back
Lord Lucien;313419 said:Oh, and did I mention tresspasers? You should have the right to call the guards when pepole trespass in you house - or just close the bloody door. Is that too much to ask? Also, if you can get reported for harrasment, you should be able to report villagers for harrasment. Finally, you should be able to scare everyone. Some people may scare more or less easily, but think about it. A helpless villager having a gun at his head or a sword brandished at him with his life being threatened, would you not be scared? Guards too, if they know that they are having their arse kicked, should know when to just leave it if they want to live.
Oh, and also, villagers should not run away as much as they do in Fable 2. That was so annoying. Then can back away and beg them not to kill you, but not if it is obvious that you are not going to hurt them and they should shut up afterwards. Furthemore, you were unable to get someone who was really frightened to follow you. You had to amuse them slightly but not too mcyh first. Weird. Finally, I find it weird how gifts generate the least love, then romantic expressions, then fun expressions with the most. Surely, it should be the other way around?