Assuming you mean TNG editor, I meant this:The AE packages are hosted on-site at FableTLCMod, so anything hosted off-site means it's most likely not AE. So I'm a little curious about what you mean by TNG editor if it's not AE.Then there's something wrong. You either don't have the prerequisites or you don't have the right modding environment.
The latest AE (the one linked to in §ephi's thread) has functionality to dump the FinalAlbion.wad, but it can be buggy for some and won't work. Usually, installing the MVSC++ 2005 SP1 runtimes (I already linked to this) in addition to the standard .NET Framework 2.0 (get the
latest .NET Framework instead, it has all of the older ones included), is enough for either version of AE to work seamlessly.
Still, some people have problems and either need to switch from one AE to the other (don't know why this works) or dump the FinalAlbion.wad manually using FreeRoam to skip that step in AE which, as said before, is sometimes buggy for some people (I don't know why that is).
Somewhere here, there is user error. Identifying and correcting that error won't happen unless we know what's going on. Earlier you said you had a problem with FreeRoam. Let's start there. What's the problem? Did you have any errors? Did you dump the files in the right place? Tell us exactly what you did.