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"Press X to not die, dumbass!"
I hate the growing trend of incorporating quicktime events in games these days. To elaborate I just recent got Spacemarine for 360. An awesome game, by the way. So I wade my way through hordes of Orks and Chaos Space Marines to fight the biggest and baddest Chaos Space Marine of the lot.
What happens?
I fight off three waves of his minions and my guy knocks him off a ledge. Then as we fall forever into a bottomless void I have to press X or spam some other button to hurt him, only alternating to spam or tap another button when promoted to not die.
...that's not a boss fight! It is an interactive cutscene! What the hell man, what the hell...
I hate the growing trend of incorporating quicktime events in games these days. To elaborate I just recent got Spacemarine for 360. An awesome game, by the way. So I wade my way through hordes of Orks and Chaos Space Marines to fight the biggest and baddest Chaos Space Marine of the lot.
What happens?
I fight off three waves of his minions and my guy knocks him off a ledge. Then as we fall forever into a bottomless void I have to press X or spam some other button to hurt him, only alternating to spam or tap another button when promoted to not die.
...that's not a boss fight! It is an interactive cutscene! What the hell man, what the hell...