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Your own Legendary Weapon!

Re: Your own Legendary Weapon!

markedasinferna;117514 said:
The legendary lightblade of Groo
How'd ya make that?
 
Re: Your own Legendary Weapon!

A face tattoo omg thats awesome!
 
Re: Your own Legendary Weapon!

after i make it where do i get it?
 
Re: Your own Legendary Weapon!

Spawn it in a chest. Sephi wrote a guide and it's stickied in the modding section ;)
 
Re: Your own Legendary Weapon!

So this is the lengendary weapon thread? :D

BlueTooth Arquebus, one of my first models.
2_25_2006_2_59_39_AM.jpg

This one never got named. It was a special effect edit.
12_19_2006_1_24_20_AM.jpg

How about some legendary clothing? Again mostly effect testing. And I added a new helper dummy to the player's skeleton. So yes, that is smoke coming from the cig.
12_29_2006_6_17_30_AM.sized.jpg

12_29_2006_6_16_47_AM.sized.jpg
 
Re: Your own Legendary Weapon!

hey, i did this and then when i did save mods and rune fable, or whatever, it said that splash.exe was not found. PLEASE HELP!
 
Re: Your own Legendary Weapon!

1. Don't post general questions in here.
2. It's been answered thousands upon thousands of times, just click OK
 
Re: Your own Legendary Weapon!

sorry but i downloaded an object file how do i put it on my weapon graphic
 
Re: Your own Legendary Weapon!

good question. but the guy who started this thread isnt anything special. i could have done that with random guess work was he just posting it for the new modders? i hope.
 
Re: Your own Legendary Weapon!

just to comment;127963 said:
good question. but the guy who started this thread isnt anything special. i could have done that with random guess work was he just posting it for the new modders? i hope.

That's not a very nice thing to say. So what if you could have Done it with random guess work, you didn't did you? O.o
 
Re: Your own Legendary Weapon!

I can change the speed of the projectile of a weapon but does anyone know how to change the speed of the drawback time? Thank in advance and +rep to whoever can tell me.

Edit: NOw know you can't actually change a weapons speed but is there anyway to add a bonus to a stat from a weapon, I noticed the definition giveherostats on weapons, any idea what the codes are for each stat. Thanks in advance.
 
Re: Your own Legendary Weapon!

you can do that for x-box u just dont get to add as many agumentaions to the sword. first u get the beravior sword and add two sharping agumentatiions and it will had 385damge and will be more powerful that the solus and the sword of aeons and the avos tear sword.
 
Re: Your own Legendary Weapon!

I new and I wanted to make Nostros sword equipable and Twinblades sword to (eventhough it does no damage) but when I made Nostros sword it didn't show up in my inventory. Please help. I know it can be done, I have seen pictures.

§ephiroxa§;127998 said:
That's not a very nice thing to say. So what if you could have Done it with random guess work, you didn't did you? O.o
How did you get Nostros sword, Bandit Kings Sword, and thunders sword?
I REALLY WANT NOSTROS SWORD!!!
I mean, you got them at the Pinic Area and in a chest?
 
Re: Your own Legendary Weapon!

The Bandit King Swords Don't work. People are doing work on them (Twinblade) The other Swords, I just spawned in a chest.
 
Re: Your own Legendary Weapon!

§ephiroxa§;131928 said:
The Bandit King Swords Don't work. People are doing work on them (Twinblade) The other Swords, I just spawned in a chest.
Heres my problem.
I chaged all the stuff I wanted to Nostros sword.
Then I clicked "Apply Chages".
I go to "Actions - Save Mods and Run Fable".
And when Fable comes up I open my profile "EVILoi".
And its not in my inventory.

What do I do?
 
Re: Your own Legendary Weapon!

It's not just going to automatically Be in your inventory. You need to spawn it in game. Try readying through a couple of the "Stickied" threads
 
Re: Your own Legendary Weapon!

§ephiroxa§;131928 said:
The Bandit King Swords Don't work. People are doing work on them (Twinblade) The other Swords, I just spawned in a chest.

The fix takes 2 seconds.

On the model they named both helpers 'weapon_pos_sword' when they needed to be 'weapon_pos_a' and 'weapon_pos_b'

You can extract the model and make the fix in a text editor, then load it back and relink the textures. Simple stuff.
 
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