I agree that there is certainly something to be said for the ribald, good-natured humor of letting go of inhibitions and being ridiculous in-game. But isn't Fable, as a franchise, also about having control over your character's destiny? Shaping not only their appearance and reputation, but also their personality? I must agree with James009 that to limit the player's control over interactions and force him to do things that don't bear with his character defies the spirit of individuality that supposedly defines the game.
I also hope they patch this feature to provide greater control. Fable II handled interactions right, and to reduce their precision in the name of streamlining, I think, takes the game further away from the personalized experience Lionhead wanted it to be.
THANK YOU, Sir Robin. I thought I was out of my mind and the only one irritated by this.
Don't get me wrong, I enjoy the lighhartedness of the franchise and I think that Fable 3 has some of the best dialogue and mission texts of the series. That being said, I want MORE control of my character and his actions rather then less. I do hope that Lionhead will provide us with some significant patches to fix the glitches and I don't think it'd be that difficult to patch in a change to the social interaction system that incorporates all the buttons or a variety of options.
Also, just like I don't want to dance with a store owner I really would rather not fart on their head or belch at them especially considering the game tracks EVERYTHING you do and can morph you or your weapons for it. Frankly, I start to get afraid that after dancing with all these people my character is going to start to look like one of the male hookers. I just want to make a few friends...
All that being said, Lionhead is known for delivering good patches for their products. However, I hope they take less steps back when addressing issues in their games and I want to get my hands on the people who did the Fable 2 research on how people played it.