HelloFriend
Active Member
- Joined
- Oct 24, 2010
- Messages
- 38
- Reaction score
- 11
- Points
- 30
- Age
- 57
A more rugged, less wussy dog.
Wussy dog? He took a bullet for you. Nothing wussy about that.
A more rugged, less wussy dog.
Wussy dog? He took a bullet for you. Nothing wussy about that.
many guns in fable 2 could only shoot 1 bullet, herp derp.He was stupid enough not to realize that a gun can fire more than one bullet. Less stupid dog plz.
I totally agree the dog was awesomemany guns in fable 2 could only shoot 1 bullet, herp derp.
He saved your lifeHe was stupid enough not to realize that a gun can fire more than one bullet. Less stupid dog plz.
He didn't get me out of hob cave. It was a straight path nearly.He saved your life
He got you out of hob cave
He found all your treasure and digspots
Would you have half you stuff you have if you didn't get a dog?
No
Didn't think so
He didn't get me out of hob cave. It was a straight path nearly.
Theresa saved my life.
Digspot and treasures he found were useless.
So yes I would have half the stuff mainly because I already bought it in a shop. The only helpful thing he did in the whole game I can recall is when he got me the key when I was in the cage in Wraithmarsh. I didn't notice him in combat and he only served as a type of metal detector for treasure.
I agree with him being a good companion, but it wouldn't hurt to give him a real function. Maybe just sending him out for 24 hours to hunt for treasure or being able to give him commands such as "Eat that villager" would be nice. After a few play troughs I began to forget he was even there at all.The dog was pretty useless, especially in combat
but he was more of a companion, it's was just fun having it be their with you, hopefully they improve him now
If you utilized the prostitute function half as much as I did, those secret buried condoms that my dog found weren't useless at all. There was many a time where I had no chance to buy a rubber, and my virtual manhood was preserved by those condoms I had picked up down the road and forgotten about.He didn't get me out of hob cave. It was a straight path nearly.
Digspot and treasures he found were useless.
the ability to target children..... yes it had to be said...
Alright, heres my list....
1) Less lag (with menus gone this should be better)
2) More armor (including more armor types)
3) A simpler armor ranking system (Fable 1 was pretty straight forward, but I was lost in fable 2, were the stars indicative of the defense factor?)
4) More areas, and specifically more towns
5) Dog: More dog breeds, different sizes, different fur textures, different barks, different advantages and disadvantages. A better way of healing your dog, not throwing some s*** on the ground and wait for him to eat it. A way to see your dogs health, maybe not a hud, but at least in the menu err. wait, well, maybe if you target the dog. More combat levels and treasure hunting levels for your dog. More uses for the dog. The ability to name your dog.
6) More AND better augments (Fable 2 may have had more augments but many of them were redundant and pointless.
7) Fable 1 style visual augment effect. By this I mean the glow the augments give your weapons. In fable 1 they were all different (spiraling up and around the weapon, radiating outward, etc.) and they had a shiny look. In fable 2 they were just a bunch of dots comming off the weapon, and the only difference was the color.
8) More clothing types. Stuff like rings and necklaces, and give them magical properties.
9) More hair styles
10) More silver keys, and more silver key chests that have higher requirments (in fable 2 the only chest I found myself not able to open right away was the fiarfax castle one.)
11) More difficulty. I've never died in any fable (or had to use a resurection phile)
12) More types of strength, skill and will abilities and have more levels for each of them, maybe even 100 (levels) Of course the xp requirements wouldn't be much at first, but towards level 70 or so make the requirements huge, so that only the most dedicated players can have max stats.
13) XP orbs travel to you automatically (actually, I'm pretty sure I saw this in a combat trailer, as orbs were traveling to the character as he was still swinging his weapon.)
14) More will abilities (other than spells, although also more spells) maybe an ability that causes spells to cast faster, or effect a greater radius.
15) A potion that makes you less bulky, but retain your strength, so that you can have the appearance of a skinny mage or ninja type person, and still have strong mele
16) An improved real estate system. Intead of having a fixed price to buy or sell, there hould be the ability to make an offer. Also in real life, not everyone wants to move out, maybe some people will require higher offers, regardless of the house, others may want to move out and require a lower asking price. You should be able to put houses on the market, if the price and town economy is right the house should sell in several in game days.
Well, I guess I should end it there, although I have plenty more ideas.
First of all I would like to see "Repair all" button to map so I don't need to click on every house I own and then repair it, saves loads of time.