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Spawning Chests

Re: Spawning Chests

Are your extracted files placed in the right location?

If the files you extracted from free roam are in a place similar to this:

C:\Program Files\Microsoft Games\Fable - The Lost Chapters\data\Levels\FinalAlbion

Then there should be nothing wrong.

The main thing is to make sure it is in the data\levels\FinalAlbion directory.
 
Re: Spawning Chests

omg soz it took soooooooooo long for me to reply my internet crashed any ways if ure online yeah you were right dead shadow my com was lookin in the wrong place so i move the files it was looking for to were it was looking and it worked so i made a chest but when i opened the game and tryed to go to the place i spawned it (guild demon door) the game shutdown and there was no error message or anything... can anyone help???
 
Re: Spawning Chests

redbullkid;90009 said:
omg soz it took soooooooooo long for me to reply my internet crashed any ways if ure online yeah you were right dead shadow my com was lookin in the wrong place so i move the files it was looking for to were it was looking and it worked so i made a chest but when i opened the game and tryed to go to the place i spawned it (guild demon door) the game shutdown and there was no error message or anything... can anyone help???

Post the code of your chest, so we can see if there are any mistakes in it.
 
Re: Spawning Chests

ok i will but need to go sum place now so i will post it later tonight k

maybe even tomorrow (its a party)
 
Re: Spawning Chests

great now you got me wanting to buy fable tlc for computer XD
 
Re: Spawning Chests

hey old boy back from the party (yay had a great time tnx for asking : ) ) any way this is the code for the chest

NewThing Object;
Player 4;
UID 18446741874686294747;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.320800;
PositionY 24.399410;
PositionZ 5.000000;
RHSetForwardX 1.000000;
RHSetForwardY 0.000000;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
ContainerContents[1];
"OBJECT_SWORD_OF_AEONS_GOOD_01";
ContainerContents[2];
"OBJECT_LEGENDARY_BATTLEAXE";
ContainerContents[3];
"OBJECT_LEGENDARY_LONGBOW";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;
 
Re: Spawning Chests

redbullkid;90082 said:
hey old boy back from the party (yay had a great time tnx for asking : ) ) any way this is the code for the chest

NewThing Object;
Player 4;
UID 18446741874686294747;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.320800;
PositionY 24.399410;
PositionZ 5.000000;
RHSetForwardX 1.000000;
RHSetForwardY 0.000000;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
ContainerContents[1];
"OBJECT_SWORD_OF_AEONS_GOOD_01";
ContainerContents[2];
"OBJECT_LEGENDARY_BATTLEAXE";
ContainerContents[3];
"OBJECT_LEGENDARY_LONGBOW";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

well there's your problem, your container contents are all screwed up

ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
ContainerContents[1] "OBJECT_SWORD_OF_AEONS_GOOD_01";
ContainerContents[2] "OBJECT_LEGENDARY_BATTLEAXE";
ContainerContents[3] "OBJECT_LEGENDARY_LONGBOW";

Try that.

Container Contents need to be in this format.

containerContents[0] "" ;

you had it
Containercontents[0]; "" ;

see the mistake? :unsure::rolleyes:;)^_^
 
Re: Spawning Chests

oh ok ill try tht

yup tht was the problemo works great now but i got some funny looking chest with 2 lids from previous mistakes


 
Re: Spawning Chests

well i did what you said and i put the chest by the 4 hero graves by mazes quarters then i save it turn it off then when i go on fable its not there!:'( please help me!:(
 
Re: Spawning Chests

Hello there, I'm Ville Lorn, I'm new
Now, about the thread, I carried on the process until step 5, but then when I try to open the wizard it tells me: (x)No wizard templates available.
Help, please, what do I do?O.o:wacko:
 
Re: Spawning Chests

Ok...I have a question.. is there anyway at all that I can load the Fable Explorer Setup.exe and the Albion Explorer Setup.exe to a disk or something so I can take it home and download it to me laptop cuz I have my Fable: The Lost Chapters downloaded to my laptop... but I don't have the Internet...
 
Re: Spawning Chests

Curzedchild;92241 said:
Ok...I have a question.. is there anyway at all that I can load the Fable Explorer Setup.exe and the Albion Explorer Setup.exe to a disk or something so I can take it home and download it to me laptop cuz I have my Fable: The Lost Chapters downloaded to my laptop... but I don't have the Internet...

Oldboy answered you here:

OldBoy;92324 said:
Of course. Or a usb stick, which is easier.

As for burning it to a disc, it's just data. You can use any kind of burning software (like nero) to burn the files on a disc.
 
Re: Spawning Chests

Hey I got the same no wizard templat thing too, could someone answer that?:wacko:

I just started trying to mod yesterday.
 
Re: Spawning Chests

When i click on world editor, it says 'failed to load" ?!?!?!?