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Skyrim Discussion: Hints, tips, help and service.

Game hasn't been out very long and there's a good gold exploit already. If you're going to take advantage of it, do it quick before Bethesda patches it. Very similar to the exploit in Oblivion for killing Darion in the Imperial City. The exploit is as follows:
*Heading along the path from Winterhold to the Shrine of Azura you will come across a location called Sightless Pit. Head to the right of it and up the hill, taking the first left that you can without hitting rock. You will come across an altar. Several skeletons will come to life and attack you. After killing them, check their corpses for a book called "The Gates of Oblivion" which is worth 50 gold. After looting it, the game will tell you the corpse is empty, but upon reopening you will find another copy of the book. You can loot it an infinite number of times and sell it for a minimum of 17 gold each (unless Speech skill is higher). I looted this book A TON of times to power level my smithing. Riverwood Trader and the Whiterun general store each have about 750 gold on hand which regenerates daily, so waiting 24 hours lets you sell 44 books to each per day gaining almost 1500 gold in the process. Rinse and repeat.*
Combining this exploit with the above mentioned power level smithing technique, I leveled my smithing to 90 and built full daedric armor which I upgraded to Epic. The entire process took 3-4 hours. Power leveling my smithing bumped my level up significantly from 9 to 18. I recommend repeating the exploit so you can afford to make gear that will be effective for your level. Currently sporting Epic Daedric armor with 2 Epic Daedric swords with under 10 hours of gameplay. :cool:

On a side note: power leveling your smithing is an extremely expensive process. The 3 vendors I used were the Skyforge blacksmith, the War Maiden (Whiterun) and the Riverwood blacksmith. All are conveniently located near general stores (for selling of *the duplicated book*). Each carries more than enough leather, but Iron Ingots are more tricky. The Riverwood smith only carries around 10 and each Whiterun smith gets 18-24 in stock per day.

The total gold I had to spend to upgrade my Smithing to 90 was in the range of 10,000-15,000 gold. If you plan on doing it legitimately, I would recommend completing high-reward faction questlines such as the Thieves Guild or the Dark Brotherhood first. The final quest of the Dark Brotherhood supposedly rewards you with *20,000 gold*
 
Sorry for the double post, but I felt it was noteworthy and unrelated enough to warrant a second post.

It would appear that there is no weapon in the game stronger than Legendary Daedric. Daedric weapons and armor can NOT be found in the wild and looted regardless of how high your level is. Some places say that Dragonbone armor is better than Daedric, but others say that Daedric is better at everything. Either way, you want Daedric weapons no matter what. When unlocking smithing, you WANT to choose heavy armor. It affords you both the strongest light/heavy armor and the strongest weapons while the light armor path only ends at glass.

Some unique weapons that you find at a high enough level can rival a Daedric weapon because your level upon finding them determines their stats. Others improve with use (having the potential to be as good if not close) but they require looting at level 10 and constant use for such an effect. If you want to be the bee's knees, you better decide which route you want to take before you're level 40 with gear that would suit someone 10 levels below you.

Once your smithing is at a high enough level, Ebony body armor (second best heavy armor, looks way more pro in Skyrim than Oblivion) can be built for a measly investment of under $1,000. Upgrading weapons and armor is also EXTREMELY worth it, and the level of improvement is directly related to your smithing. At a smithing level of 60 I was able to upgrade both of my Skyforge Steel Swords to the rank of "Exquisite" which raised their attack by 10.
For the cost of 1 Iron Ingot per sword, that's an incredible deal.

Long story short: If you plan on ignoring smithing, you're doing yourself a huge disservice.
Unless you're a mage.

For shoots and gaggles, here's every armor in the game (disregarding the most common)

LIGHT ARMOR:
Elven
Scaled (no preview available)
Glass
Dragon Scale

HEAVY ARMOR:
Dwarven
Orcish
Ebony
Daedric
Dragon Bone Plate
 
Here's some exploits straight out of Oblivion to maximize on leveling your character.

*1. Heavy Armour, Light Armour, Block
Requirements: Warrior Stone activated, 1trill health potions or/ good magicka and good health spell. Winterhold College has a health spell that does 150 points, you can buy one from palace mages for 75 hp and that will be just fine. I also suggest wearing powerful armour, you don't need high smithing to improve armour buy a long shot.

Go to Whiterun and commit a crime, pickpocket someone and your bounty will be 25G. Resist arrest and let the guards attack you and just keep healing yourself, turn to novice if you aren't good at healing. Your armour skills will raise fast. If you are using light armour pick the thief stone instead. This will take less than an hour to reach 100. When leveling Block allow yourself to be cornered, that way they can only hit your shield.

2. Illusion

Requirements:Mage stone, Muffle from Mage's guild. (And good magicka or alot of potions)
Dual wield Muffle spell and continue to cast it in each hand, you do not need to be in combat. It will get to 100 very fast, about an hour.

3. Restoration
Requirements: Mage stone, Atronach Stone activated somewhere east of mount Hrothgar I believe.

Go to the Greybeards to the blocked off area, where the wind is to powerful to let you pass, walking into it will lower your Health, dual cast healing spell. Let your health drop because healing with full health will not earn you xp.

4. Sneak
Requirements: Thief Stone, Crappy dagger

There is always one greybeard praying in the temple, sneak behind him until your are hidden, attack him once and let his health recover fully. You will do 2x damage each time and your sneaking will increase every single hit until you reach the 60's or so. You can continue if you wish from there.

5. How to maximize leveling, especially with these exploits.
Requirements: Thief Stone, 5000/10,000G

Pick any skill you want to be 100. Use a favored skill or one you need but can't level up fast enough like enchanting, alchemy, something hard I suggest. Find a trainer of that skill. Using those exploits you will level up every five minutes. EVERY time you gain a level switch to thief stone and go the trainer of choice and train 5 times. Then pickpocket your gold back. This will also raise pickpocketing up VERY fast because of the amount of gold you are stealing. Try to get some perq's to make stealing easier. After level 76 of any skill you will have 0% chance to steal your gold back no matter what. If you want to continue in that skill leave the room and come back, their gold will be reset to 1500 so you can still get a good price for training at that level. That's when you will need to find ways to make money if you can't spend a few thousand gold each time.

Side note: This is good even if you don't use any of these skills, exploiting them will level them up very fast and in turn your overall level, just save the perq's from that style and spend them wherever you want. I don't suggest doing this with skills that you actually use to play with, those will go up fast on their own so it'd be a waste. *
 
Sorry for the double post but here is a pretty sweet tip.

How to unlock HAND TO HAND.
Requirements: Heavy Armor lvl 30 - 1/5 Juggernaut(Increases armor rating by 20%), Fists of Steel

So it's not really Hand to Hand but honestly just as good if not better!

Unlocking Fists of Steel allows you to do damage with your fists equal to the armor rating of your gloves. Wearing Daedric gloves does 52 protection I think so smithing them and then improving them does damage equal to even the best one handed weapons!

I'm not sure but it might even kickass in bar fights but Idk if it would work outside real combat.

Also getting full juggarnaut will increase armour rating100% and find some enchantments aswell, I don't know if they can increase it beyond 100% though.

I haven't tried this yet but I am excited too. The only disadvantage is you cannot enchant gloves to do extra damage.

You could dual wield a one handed weapon and your fist aswell.
 
^ Would be pretty funny to dual wield using hand-to-hand on one side. Setting people on fire while punching them to death just seems so appealing. :lol:
 
Just me, or are enemy Mages totally overpowered? They seem to have infinite mana and can just chuck spell after spell at you.

Powerful spells. Mana expensive spells.

If you come up against one with any form of Healing spell you are doomed because if you can't burst them down in one go (which is nigh impossible) they'll call on their infinite Mana reserves and pop back up to full Health in a flash! And they have ridiculous reflexes, too, when it comes to blocking your spells with Wards. I'm honestly thinking about giving up on my Mage character because fighting enemy Mages is just impossible(and with all Mage-related quest you do fight them dime a dozen!) with them having infinite Mana and Matrix-like reflexes. With your limited Mana and human reflexes you just can't win when the AI cheat so blatantly.
 
I've avoided being a pure mage for my playthrough, I know you can dominate as a pure mage in due practice, but I'm not interested. I prefer my current choice as a Breton of balancing my destruction & restoration skills alongside my one-handed & archery skills, that way I'm still covered should I blow away all my magicka and run dry of magicka potions.

Speaking of which, what race and class direction has everyone else chosen for their characters?
 
Speaking of which, what race and class direction has everyone else chosen for their characters?
I decided to go for simplicity its self: Imperial. They get a dandy boost to most everything so there's no strength/weakness from the outset. Plus, that Voice of the Emperor skill helps with bartering.
All melee, health galore with a good amount in stamina. Heavy armor and a sword in each hand.

Just stock up on health potions and charge with both arms swinging.
It may sound boring/ignorant because it disregards so many different skills but honestly it's the most fun I've had in an ES game. Plowing through a dungeon full speed and killing everything with brute force has a great afterfeeling that I just don't get with any of the ranged skills.

If I hit trouble with trying to get in close I can always fall back on using shouts.

Honestly, I thought becoming a werewolf would give me an edge in combat but it hasn't been the case. I find that if I come across a situation where I'm thinking "wow, I'm ****ed I need to give beast form a go" I usually just end up doing worse. I guess it's nice to have if only for the roleplaying side of things (don't deny it, everyone roleplays in these games). My basic aim is to make my character a mean brute. Will kill for money and all that, sided with the empire.
Basically the ES equivalent of Kratos from God of War.
Huge departure from past characters. They were thieves and assassins, every one.

So, that said, let me add on to the question at hand.

What race/class have you chosen and what type of personality do try to make your character emulate?
 
Just me, or are enemy Mages totally overpowered? They seem to have infinite mana and can just chuck spell after spell at you.

Powerful spells. Mana expensive spells.

If you come up against one with any form of Healing spell you are doomed because if you can't burst them down in one go (which is nigh impossible) they'll call on their infinite Mana reserves and pop back up to full Health in a flash! And they have ridiculous reflexes, too, when it comes to blocking your spells with Wards. I'm honestly thinking about giving up on my Mage character because fighting enemy Mages is just impossible(and with all Mage-related quest you do fight them dime a dozen!) with them having infinite Mana and Matrix-like reflexes. With your limited Mana and human reflexes you just can't win when the AI cheat so blatantly.
It is so ridiculous! I have many complaints about this, first off it's a viking style game so shouldn't puny mages have some weakness to a mace in the face? If mages are better in every way then brute force then what's the point? Also I've made a really amazing half mage character, perfect balance between good magick and one handed with light armor like a battlemage. But even so making a pure mage with like 700 magick, and super spells I'd still be at a disadvantage to enemy mages. If I even think of making a mage character then I should be able to be the boss mage am I right? Enchanting has me peeved alittle too, you can lower the effect for more charges but you can't lower the charges for more power. I wouldn't find having a dagger with 20 charges and 30 absorb health at all.
I've avoided being a pure mage for my playthrough, I know you can dominate as a pure mage in due practice, but I'm not interested. I prefer my current choice as a Breton of balancing my destruction & restoration skills alongside my one-handed & archery skills, that way I'm still covered should I blow away all my magicka and run dry of magicka potions.

Speaking of which, what race and class direction has everyone else chosen for their characters?
I am a male Dark Elf Warlock known by the name of Khael (My name is Kyle so that's that.)
A 3 fold perfect balance between Stealth, Magicka, and Combat.

I sneak up on my prey using my superior bowmen-ship to wipe out any threat, then I run in with a powerful unique enchanted one handed weapon that almost seems to sing when I slay, in the other hand a powerful spell to destroy or heal as I see fit. With a set of hand crafted light armor I don't sacrifice my speed and due to its durability I have no need for cumbersome shields. It'd take an entire horde to keep me down.

Character Background- I moved East from my homeland of Morrowind, the devastation wrought from the eruption ages ago left the land barren and uninhabitable, being impoverished, and with nothing to lose I set out to make a name for myself, it wasn't ever the intention to stay in Skyrim but the snowy peaks and mountainous terrain became my home, my salvation. I found rare respect from the Nords because I followed the Old ways, a sense of honor and code from an Elf was almost unheard of. I alliegened myself with the rebellion, such was my way. Under the control of the Aldmeri Dominion the Empire became weak and unfit to rule, they had turned their backs on Talos and everything that once made them great, the sure sign of doom for any nationstate. In Skyrim it is only the fit who deserve to rule, the nation that can hardly run itself let alone its northern territories became a leech and a tax on the people and it was only right to cut them off and move on.

There has never been a Dark Elf like Khael and most likely there never will, he does not stir fear, wrath, praise, but wonder. In Skyrim his destiny awaits to unfold, not just as a stranger in a stranger land, but as the Dragonborn.

Personality- Has a high sense of Will, brudeful and solitary. Amoral, working to serve his own ideals. Not coming from wealth or royalty but still has a sense of class about him, being an intelligent, skilled artisan rather then a brawler would rather try to settle things civily, take the high road fast. But if you get in his way or corner him you meet his Dark side and come to know the savagery life has demanded of him.

House Colors- Silver, Saphire
Guiding Lord- Does not worship the divines, has the utmost respect for Talos the 9th of the 8 Divines. After eating a purple mushroom in the wilderness that led him naked on a three day spiritual journey he became a worshiper of Sheogorath, Lord of Madness.
 
Just reached level 37. My character has adapted into a heavy armour wielding battle mage, both my sword and my magic dominate enemy. Due to me being a pure mage till level 30 my magic is quite good and my sword is slowly becoming more and more effective. Im boss.
Posted them as links as they do contain a few spoilers regarding armour late in the game.
This ones the effect of the armour when crouching:

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00004.jpg

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00003.jpg

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00002.jpg

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00001.jpg
 
Just reached level 37. My character has adapted into a heavy armour wielding battle mage, both my sword and my magic dominate enemy. Due to me being a pure mage till level 30 my magic is quite good and my sword is slowly becoming more and more effective. Im boss.
Posted them as links as they do contain a few spoilers regarding armour late in the game.
This ones the effect of the armour when crouching:

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00004.jpg

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00003.jpg

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00002.jpg

http://i764.photobucket.com/albums/xx285/Azer249/2011-11-19_00001.jpg
Can all armor be improved to legendary?

I should've gone your way with my stats mine are 320, 340, 320, chose to be balanced but I don't really need all that stamina for my character.

And here's a tip for you since you like that armor * Do Boethia's calling *
 
Can all armor be improved to legendary?

I should've gone your way with my stats mine are 320, 340, 320, chose to be balanced but I don't really need all that stamina for my character.

And here's a tip for you since you like that armor * Do Boethia's calling *
That is the armour from it ;) but still. Yeh its handy my magic never runs out as i use it for healing and stamina, so i only need to upgrade health. I didnt plan to be a battle mage until level 29 ish but it worked out amazingly.

And yeh, all armour can be improved to ledgendary. You just have to have the armour perk for that armour in the smithing skill tree. For items like the *dragon masks* You need the magical item one. You often have to use materials to upgrade then for instance *dragonscale armour uses dragon scales to make it ledgendary*
 
I'm glad I'm not the only one getting annoyed at enemy Mages. Misery loves company.

Enemy Mages are actually quite weak to the old mace-in-the-face; when you run out of Stamina you can still cut them down with regular attacks. Only when you're a Mage their infinite Mana becomes a problem because yours isn't and when you run out of Mana as a Mage you are quite screwed.

Anything else is pretty easy. Dragons can't do anything and are a breeze in comparison to my dual-wielding berserker type character; my Mage can often blast them outta the sky before they even make landfall! It is quite a display when a dragon attack the Collage in Winterhold; all my little Mage buddies pew pew pew at it with their spells! I've got like 4-5 dragon skeletons littering the courtyard. Who does an Arch-Mage have to talk to in order to haul away dragon skeletons?
 
I'm glad I'm not the only one getting annoyed at enemy Mages. Misery loves company.

Enemy Mages are actually quite weak to the old mace-in-the-face; when you run out of Stamina you can still cut them down with regular attacks. Only when you're a Mage their infinite Mana becomes a problem because yours isn't and when you run out of Mana as a Mage you are quite screwed.

Anything else is pretty easy. Dragons can't do anything and are a breeze in comparison to my dual-wielding berserker type character; my Mage can often blast them outta the sky before they even make landfall! It is quite a display when a dragon attack the Collage in Winterhold; all my little Mage buddies pew pew pew at it with their spells! I've got like 4-5 dragon skeletons littering the courtyard. Who does an Arch-Mage have to talk to in order to haul away dragon skeletons?
That college seems to be cursed, it loves disaster! I get all the dragon bone and scales I need from going there Dragons can't get enough of that soft Mage meat. There are like five carcasses just in the main courtyard alone on my file.
That is the armour from it ;) but still. Yeh its handy my magic never runs out as i use it for healing and stamina, so i only need to upgrade health. I didnt plan to be a battle mage until level 29 ish but it worked out amazingly.

And yeh, all armour can be improved to ledgendary. You just have to have the armour perk for that armour in the smithing skill tree. For items like the *dragon masks* You need the magical item one. You often have to use materials to upgrade then for instance *dragonscale armour uses dragon scales to make it ledgendary*
Okay because I do improve armor I just didn't know you could improve all of it to legendary. I'm glad those masks are improvable, they look so boss it's nice not to have to sacrifice defense for fashion. What's the best one you've found? I have Krosis and Morokei. Oh and my stats were 200's not 300's XD

Also I have a question, I have found weapons called DrainHeart, which look like permanent bound weapons, here are bound weapons
skyrimboundswords.jpg


Does anyone know if their are more weapons like these lying around?
 
Sorry for double post, infinite levels for nothing at all. HUGE CHEAT posted on youtube by TruSkill.

* Obtain oghma infinium, from Daedric quest. DO NOT use but rather hold on to it get the house whiterun and the bookshelf so you can store it.

"Activate bookshelf" with the book in your possession. Go into your inventory and read the book. Now select your skill. Close the book and store it in your bookshelf. Now back completely out of everything. Now look at the book in the bookshelf with your crosshairs until it says "read book". Click it and the book should open. Now select the option [Do Not Read] and take the book back into your inventory. Activate bookshelf again. Read and select skill. Repeat process."

+5 to all skills in either thief, mage, or warrior

Quest info: http://www.justpushstart.com/2011/1...ical-tome-of-oghma-infinium-daedric-artifact/

Video of cheat: http://www.youtube.com/watch?v=Sppwru7wfqs&feature=related *

Sorry for absolutely destroying your experience of the game.
 
That college seems to be cursed, it loves disaster! I get all the dragon bone and scales I need from going there Dragons can't get enough of that soft Mage meat. There are like five carcasses just in the main courtyard alone on my file.
Okay because I do improve armor I just didn't know you could improve all of it to legendary. I'm glad those masks are improvable, they look so boss it's nice not to have to sacrifice defense for fashion. What's the best one you've found? I have Krosis and Morokei. Oh and my stats were 200's not 300's XD

Also I have a question, I have found weapons called DrainHeart, which look like permanent bound weapons, here are bound weapons
skyrimboundswords.jpg


Does anyone know if their are more weapons like these lying around?

I have all of them except one :D forgot what one it is. But yeh, there are more weapons like the bound ones you pictured above. Ive found them a lot of times, there not very good, but they look nice.
 
I have all of them except one :D forgot what one it is. But yeh, there are more weapons like the bound ones you pictured above. Ive found them a lot of times, there not very good, but they look nice.
Yeah I just love the way they look. I'm trying to reach 100 enchanting so I can put more effects on my weapons.
 
I'm disappointed by how black the Dragonbone Helmet is at the front. Should look more like a dragon skull to complement the bony look of the rest of the armor.
 
I'm disappointed by how black the Dragonbone Helmet is at the front. Should look more like a dragon skull to complement the bony look of the rest of the armor.
I made the light armor version, looks more like a samurai helmet than anything else.
 
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